GPC Pitch Academy
The essence of hundreds of pitch trainings, written down. Eleven chapters, from the funding decision most founders skip to the thirty seconds that decide whether anyone listens. Built for game studios and GameTech founders; useful for anyone who has to raise.
Written by Manuel Koelman and the PIRATEx pitch coaches, from the gamescom invest circle training room.
Eleven chapters in four acts, from the funding decision most founders skip to the thirty seconds that decide whether anyone listens.
Pitching is not a fundraising trick. It is the daily work of being understood.
One decision shapes every slide that follows. Make it before you open PowerPoint.
The same pitch lands differently in every chair. Learn to read who is sitting across from you.
Two slides decide whether anyone listens. One method fixes most weak decks. Both are in this chapter.
Both deck structures, every slide, with the guidance we repeat in every coaching session.
Season after season of coaching, the same ten mistakes. Hold your deck against the list.
Slides do not pitch, you do. Timing, presence, and the phrases that make investors flinch.
Investors divide your forecast by ten. Here is what they actually believe instead.
Six sentences, thirty seconds, one job: earn the next conversation.
The Pitch Academy is the essence of hundreds of pitch trainings, written down. Coaching examples are composites from real sessions; no founder is identifiable.
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